AGL115 - Introduction to Scrum


This introduction to Scrum training course will lay the foundation for understanding and building successful agile teams using the Scrum Framework

Course Details

This Introductory Scrum training course is designed for anyone who is considering the use of Scrum for software development, including:

  • Project Managers
  • Program Managers
  • Analysts
  • Developers
  • Programmers
  • Testers
  • IT Managers/Directors
  • Software Engineers
  • Software Architects
  • Customers/Stakeholders
  • Product Managers


1. Introduction

2. The Case of Change

  • What is Agile
  • Why Agile?

3. Agile Framework

  • Agile Manifesto
  • Agile Principles
  • Common Agile Methodologies

4. Scrum Teams

  • What is a Scrum Team
  • Characteristics of a Scrum Team
  • Supporting a Scrum Team
    Exercise: Teams will go through an interactive simulation where they iterate through working in team silos to create a product and then working as a cross-functional self-organizing team. Teams will conduct a retrospective after each iteration.

5. Scrum Practices Put to Work

  • What is Scrum?
  • Product Backlog
  • Sprint Planning
  • Running the Sprint
  • Sprint Review
  • Retrospective
    Exercise: Participants will retrospect on Scrum Practices reviewed and recap what was learned as a group to ensure a solid understanding of the ceremonies, artifacts and roles.

6. Implementing Best Practices

  • 5 Levels of Planning
  • Writing User Stories
  • Relative Estimation and Story Points
  • Prioritization
  • Backlog Grooming
    Exercise: Participants will run through an exercise as a team to gain a better understanding the concept of relative estimation, planning poker, and using the Fibonacci sequence for sizing everyday tasks as a team.

7. Agile Leadership

  • Learning Shu Ha Ri
  • Mental Model Adjustments for Agile

Optional Onsite Day 2 Course Add On: Hands On 3-Sprint Simulation
Walk though estimation, planning, execution, and retrospective ceremonies. Class will use existing stories for pre-written "everyday" tasks (using playing cards, balloons, etc). No computers or technical background is assumed.

The purpose of this exercise is to give students a fun exposure to what a sprint/cadence with a scrum team may look like. Explanations will include how this can apply to their own environments (Scrum isn't just for developers!)


there are currently no scheduled courses.
Course Code: TNL-MF-AGL115
Course Duration: 1 Day
Price: $1995 (AUD) ex GST
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